Shin Megami Tensei Codexery

Samarecarm

The unbreakable shield that defies the finality of instant death.

Samarecarm is a legendary passive skill within the Shin Megami Tensei franchise, renowned as the ultimate safeguard against instant death. Unlike standard revival skills that require active casting to bring a fallen ally back from the brink of unconsciousness, Samarecarm operates automatically and continuously. It grants the user absolute immunity to instant-death effects, ensuring they cannot be erased by a single catastrophic hit or a targeted curse.

Type
Passive Skill
Effect
Immunity to Instant Death attacks
Category
Support / Defense
First Appearance
Shin Megami Tensei: Devil Summoner (1995)
Rarity
High / Legendary

Lore & Background

The skill often appears in the hands of high-ranking demons, angels, or powerful allies who have transcended mortal limitations. It is frequently associated with entities that serve as guardians or leaders within the demon ranks, implying that survival is not merely a matter of luck but of inherent power. In many iterations of the series, acquiring this skill is a significant milestone for the protagonist's party, often requiring complex fusion rituals involving rare demons who embody the concept of eternal life or divine protection.

In Their Own Story

The air in the ruined cathedral tasted of ozone and old blood. The enemy angel raised its hand, chanting a word that vibrated through the floorboards—a command to cease existing. The light flared, blindingly white, aimed directly at the demon leader who stood alone against the host. But where the light struck, there was no scream, no flash of disappearance. The demon merely shook off the dust, its eyes glowing with a cold, unyielding resolve. Samarecarm had held firm once again; death had tried to take them, but it found nothing to grasp.

Reader's Guide

Samarecarm is a powerful passive skill that grants absolute immunity to instant-death effects. It does not consume MP and activates automatically whenever the user would be targeted by skills such as Mudoon, Megido (in some versions), or specific enemy abilities designed to kill in one hit.

This skill cannot be cast manually; it must be learned through demon fusion or equipped via specific items depending on the game title. It is commonly found on demons with high stats and noble alignments, often appearing as a reward for mastering higher-tier support skills like Recarm or Samarec.

To equip this skill, players typically need to fuse demons that already possess it or use specific skill books if available in that installment. Common sources include powerful angels, naga, or unique boss demons who have survived countless battles.

Did You Know?

More in Skills & Artifacts

Elsewhere in the Shin Megami Tensei universe

Spotted an error? Know more?

This is a living reference — every entry is fact-audited, and reader corrections feed straight into our audit queue. Suggest an edit · See this site's audit record

Comments

Loading…
Open in the interactive codex →